Wednesday, February 20, 2008

Web-based multimedia

This article is about the new developments in web based multimedia such as making it accessible to those who are deaf, hard of hearing, blind or visually impaired by applying closed captions and etc. It talks about quicktime and captioning, quicktime and audio description, microsoft SAMI, the W3C's synchronized SMIL, and the benefits of accessible movie clips. There's a section for each of these and goes into detail about how the closed captions are included in quick time and movieplayer in which they can be added to the movie as well as descriptions. The other concept is audio descriptions being added to movie clips which is directed towards those who are blind. The article goes into a program called SAMI in which the captioning file contains timecode information which corresponds to elapsed time in a multimedia source file, such as audio, video or animation. It also talks about the benefits of accessible movie clips for the deaf and hard of hearing, and blind such as being about to follow a movie, people to find a specific spot in the movie as well as being able to see if the movie is worth the time to watch. Research has shown that these programs can help reinterate vocabulary in the classroom as well as the can be stop and started again so if theres a question the teacher would like to work on with students and etc.


I think this article is good for understand how this type of technology can be used in the classroom and for those who are imparied in some way. It really shows our willingness to help those who cannot hear or see be able to watch movies, for students to learn and etc.


http://www.dinf.ne.jp/doc/english/Us_Eu/conf/csun_99/session0058.html

Thursday, February 14, 2008

Digital Imagery

I found it difficult to find articles on Digital Imagery but I did come across this short and sweet article. It's called Digital Imagery in the Mathematics Curriculum Concurrent Summary, in which it describes using digital imagery in math classrooms. A professor states the using digital imagery in mathematics are good for connecting concepts, and analyzing the concepts as well. In this article it states examples of things digital imagery could be used for such as ratios, proportions and etc. It also shows us lessons such as artists who use the golden triangle in art, studying ratios, and finding measurements by using a vanishing point on digital pictures.

This article interested me because it shows a connection of digital imagery and education. A professor shows how we can use mathematics and digital imagery to help understand concepts as well as finding out how math exist in our own environments. It's a different twist on using digital imagery and really shows how advance our world has become with technology.

I believe further research should be done on how to incorporate this idea into school systems everywhere and see how childrens score measure against their previous ones. I personally hate math but I think if digital imagery was invovled I would have been able to make connections easier and succeed.



http://www.edutech.nodak.edu/staff_conferences/archives/2005/07/digital_imagery_in_the_mathema.html

Thursday, February 7, 2008

Storyboarding

I came across this article called Storyboarding Mulitmedia, it basically gives an introduction, explains what storyboarding is, the advantages and so on. I found it interesting because it explained to me what storyboarding entailed. This article says that storyboards contain how menu screens look, images ,audio and text will look for things such as TV and videos its like a rough draft of the final outcome. Some of the advantages listed are it helps show if the program will look wrong, everyone can pin point problems and correct them as well as it speeds up the writing process for the final production. Another good point in this article was that storyboarding shouldnt be used as a main tool but a helping tool and that it should be used for influence.When it comes to education and teaching storyboarding seems to have a big influence because its a neat tool that allows companies to see a production in action before they spend millions and it be a flop. It also teaches people how to work together on design teams and use the storyboard as a sidekick in a sense by using the interctive storyboarding.

I think this article help me understand storyboarding on a different level such as how companies and design teams use them. Storyboarding seems like a good idea as long as people use other tools and models and not only rely on them as a sure way out of the writing process. I think futher research should be conducted on how others use storyboarding, where it started and how effective is it in everyday life and executive life as well.

http://ourworld.compuserve.com/homepages/adrian_mallon_multimedia/story.htm

Saturday, February 2, 2008

Wikis

I found this article called "7 Things you should know about Wiki's" it goes through steps suchs as what Wiki's are, who uses them, the downsides and etc. This article also gave a scenario which I also found helpful. This article explains that wikis are a web page in which anyone can go on and modify it content in order to create a collaboration of people and their thoughts. Wiki's were first started in the mid 1990's used byt Scientist and engineers. Wikis are believed to help students and teachers collaborate outside of the classroom and help them do things they couldnt do in a classroom. The downsides are such that wikis are easy to manipulate and if people aren't mature enough you have to deal with spam, false information, and bad language.


I think wikis would be a great tool in the classroom as long as its secured and the faculty is monitoring the students. It's a new way of interacting and gaining knowledge in a exciting opportunity. But futher research should be done in order to minimize the spam, false information, and immaturity going on so they can maximize students learning. They should also research more into how they can be used in schools and have students and faculty benefit from them



http://www.educause.edu/ir/library/pdf/ELI7004.pdf